2D Rigging & Cut Out Animation
This course is an introduction to 2D animation with Toon Boom Harmony. Toon Boom Harmony is one of the industry leading 2D animation software that allows the user to combined 2D rigged puppet-style animation with the ability to hand-draw elements in the traditional way. This course is covering the fundamentals in digital animation and 2D character setup.


Course/Certification Name
2D Rigging & Cut Out Animation (Toon Boom Associate Certificate for Harmony)
APU/APIIT is recognised as the first Centre of Excellence in Malaysia. Recognition since September 2019
Duration (In Days)
5 Days (7 Hours per day)
Course/Certification Level
Introductory
Career Track/Job Roles
2D Rigging Artist/ 2D Animator
Level
Technical
Course/Certification Overview
This course is an introduction to 2D animation with Toon Boom Harmony. Toon Boom Harmony is one of the industry leading 2D animation software that allows the user to combined 2D rigged puppet-style animation with the ability to hand-draw elements in the traditional way. This course is covering the fundamentals in digital animation and 2D character setup. At the end of the course, you will be able to get familiar with the software and prepare a demo reel which enable you to apply for any studio locally or oversea that are embracing this software package.
Training Objective(s)
To provide quality and industry-relevant training/ certification.
Pre-requisite(s)
Prior knowledge on digital animation will be a plus.
Learning Outcome(s)
At the end of the course, you will be able to get familiar with the software and prepare a demo reel which enable you to apply for any studio locally or oversea that are embracing this software package.
Skills Outcome(s)
Paperless Animation, Character Model Sheet, Asset Preparation, Node-based Character Rigging, Cut-Out Animation, Lip-Synchronization, Node-based Compositing
Modules Content
Introduction to Toon Boom Harmony and Fundamental of Animation
+ Interface
+ Project Setup
+ Drawing Tools
+ Paperless Animation
Character Model Sheet and Asset Preparation
+ Drawing Layers (Overlay, Line, Color, Underlay)
+ Separating parts for rigging
Character Body Rigging
+ Peg & Pivot
+ Node View
+ Node Library
+ Auto-Patch Node
Character Facial Rigging
+ Drawing Substitution
+ Cutter Node
+ Lip-synchronization
+ Master Controller
+ Create Symbols
Deformers
+ Bone Deformer
+ Curve Deformer
+ Envelope Deformer
+ Create New Transformation Chain
Animation
+ Keyframe
+ Easing
+ Walk cycle
Background Creation
+ Background Creation
+ Import layers from Photoshop
+ Multiplane Camera
+ Camera Animation
+ Effects and Compositing
+ Export/ Render
Sample of certificate of attendance & certification
Certificate issue by APU/APIIT & Toon Boom Associate Certification for Harmony
Number of Classes Previously Conducted
06 May 2019 – 4 participants
17 May 2019 – 6 participants
04 November 2019 –8 participants
Number of Pax previously conducted
18
Testimonials/Success Stories
“Overall, I really liked this module. It was quite fun to explore different methods of animation. Even when I prefer one style to another, I still think each technique has its own unique charm and advantages, as well as disadvantages.”
“The first assignment was pretty difficult for me as I had never animated a lip sync animation before. It was quite time-consuming at first but after I was doing the third assignment of this module, it didn’t take that much time anymore maybe because I have known the basic of how to animate lip sync animation, the phonics shape, in-between, and the timing. “
“This experience was fun and interesting. I hope that I can learn more, and I thank you that this module gave me the opportunity to begin to understand more about how work is done in the industry. “
2020 Demand
“By 2022 Netflix is expected to invest almost $5 billion in animated content, and Amazon Prime is committing $1.86 billion according to Loup Ventures. New OTT platforms are popping up all over the world; Disney+ is here; and a number of 2D animation studios are expanding or opening up new 2D arms in North America, Europe and Asia Pacific to meet demand. “
“Though 3D technology continues to improve and become increasingly more realistic, the time and financial resources required to produce 3D content are often a barrier.”
“2D can convey just as powerful a story for a fraction of the time and budget. With software tools and techniques constantly improving, artists are given unlimited opportunities to create innovative new looks, experiment with 2D/3D hybrids, and redefine the art of 2D.”
Quoted from Click Here